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Author Archives: Celianna

RPG Maker MV

Welcome new users of RPG Maker MV, and welcome back to regulars who bought RPG Maker MV to expand upon their library.

A clarification on the use of my free resources:

Much like before, my resources could only be used with RPG Maker VX. That means if you wanted to use my resources in another maker, you’d have to own RPG Maker VX as well. I struck a deal with Enterbrain, which allowed me to let other users who only owned RPG Maker VX Ace to still be able to use them, without owning RPG Maker VX.

However, this deal does not exist for RPG Maker MV, the newest maker. That means – if you want to use my free resources in MV – that you must own either a copy of RPG Maker VX or RPG Maker VX Ace.

Most of my free resources aren’t available for those that only own RPG Maker MV.

There are exceptions of course, my newest resources are available for any engine, but my older resources, such as Celianna’s Tileset, is for RPG Maker VX or RPG Maker VX Ace only. You can use Celianna’s Tileset in RPG Maker MV (or any other Maker, really), as long as you own any of the two previous mentioned makers. That’s all there is to it.

You can find my RPG Maker MV tilesets here.

Fantasy Farming: Orange Season!

I just want to post this as a shout out to Hudell’s Fantasy Farming: Orange Season game.

Rural Farm Tiles is not a popular pack, it barely gets any sales, even though I spent a year long working on everything, from sprites, to icons to the whole tileset in 4 different seasons. It was a lot of hard work, but I did it, because I knew someone, somewhere, wanted to make a Harvest Moon like game. If only one such person wanted to make such a game, I would do it for them. Hudell ended up being that person, he’s gone above and beyond to turn this into a wonderful game to satisfy us Harvest Moon hungry fans.

I may not be rolling around in dough, but at least someone is making full use of the resources that I’ve created, and I’m excited to see them succeed with their game. That one year is worth it just for this!

He has since entered his game through Steam’s Greenlight program. I urge you all to vote a resounding YES on his game! Link here.

Livestream

I sometimes stream my tilemaking, and lots of people find it useful to see my work progress.

So today I’m giving you a head’s up. At 1:00 AM (August 18) GMT+1, or 11:00 PM UTC (August 17), I will be livestreaming the making of a giant tree and explaining everything as I go and answering questions. So if you’re interested in how to draw trees, or just watch me draw a tree, feel free to join in!

The link to the livestream is here:

http://original.livestream.com/celianna

I will also update this status when I begin to stream:

Streaming has ended

Thanks to everyone who watched the stream with me, and I apologize for not being able to finish the tree! The tree was just too damn large, and I was getting throbbing sensations in my wrist from clicking too much (dem leaves …), so I’ll finish the tree on my own time. But the stream should teach you how to create one all the way.

It’s a new modern era!

Taking a break from Ancient Dungeons, and working on a new resource pack:

It’s the next installment from the Fantastic Buildings set; Modern!

I remember a lot of nay-sayers when Fantastic Buildings: Medieval was announced. There were people who complained that it didn’t offer them enough freedom, as they wanted to make their own buildings. But you know what? I’m not catering to them – I’m catering to the people who just want to plop down a pretty house and focus on their story and developing characters or making cool battles. Not everyone is gifted in the art department, not everyone can make really cool buildings with a complete autotile set. So that’s why Fantastic Buildings is a thing, to give people the option to have awesome buildings without having to lift a finger for it.

And to the nay-sayers; it’s actually quite popular 😉

Sale over!

The IGMC sale for Celianna’s Tileset and Celianna’s Parallax Tiles is now over. Thank you all to those who purchased, I wish you good luck.

So what am I currently working on? I am taking a bit of a break from Ancient Dungeons, and working on the next Fantastic Buildings entry; Modern! That’s right, modern buildings for you. That means cozy homes and skyscrapers. No ETA yet, but hopefully by next month I can show off a lot of progress. It will also include a few autotiles for streets and grass.

Random note: did you know the streets and sidewalks in Modern Day Tiles were made by me? That’s why they’re based on Dutch sidewalks 😉

Ancient Dungeons: Base Pack released!

buy

It is finally out! The highly anticipated Ancient Dungeons: Base Pack is completed. You can get it for €40 (without tax), and that’s the non-RM version!

This tileset does not contain any dungeon-specific tiles. There will be expansion packs created for each dungeon in the future.

Check out the various screenshots over here.

Oh, I’m also letting my sale run until halfway July, due to IGMC being delayed a month later.

Ancient Dungeons teaser

Ancient Dungeons, my latest tileset, will have an early july release. That means I’m still hard at work on finishing this before the end of the month.

I’ve got Candacis helping me out, who gives back great feedback, and she’s made a couple of sample maps for me. Here’s some teasers!


IGMC 2015 sale!

To celebrate the upcoming Indie Game Maker Contest, I will have some of my resources on sale for a commercial license. The sale will run from May 12, till July 15.

Note to those who want to use my resources and enter IGMC: you do not need a commercial license to be able to enter, HOWEVER, if you win a cash prize you are expected to purchase the commercial license.

Ancient Dungeons

Ancient Dungeon Tiles is now renamed to Ancient Dungeons. I thought it over and over, and I think it’s best to split the pack into several little packs. This drives down the cost, and means I can release it faster.

First what will be released is the Base Pack. This will include enough to make a medieval city. It will contain no dungeons. Then, any dungeon released afterwards will be its own pack, so you can pick and choose which one you like – plus they’re cheap. I will also release an extras pack, this will add onto the base pack and include things like snow and desert tiles, as well as more interior tiles.

Had I done everything together … the pack would have been priced at something like $60 to justify the amount of materials in it. But that’s neither appealing to my audience or me. Hence why it’ll be split up into little packs, and I will keep on adding more to it.

Hopefully, I will be able to rush the base pack in time for the Indie Game Maker Contest, which means I need to have it done by the end of May! Thank god I’ve already finished a lot of content, all the autotiles are done for example, I just need to focus on some exterior tiles and some interior tiles for a castle.

Science!

On April 1st, I announced I was working on some sci-fi tiles. To some who may know me, I loathe sci-fi tiles, I really don’t like drawing them. So everyone of course, assumed I was joking.

I wasn’t.

Enjoy.


Terms are the same as my other parallax tiles.

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